Carnegie Mellon University

Integrated Innovation Institute

Engineering + Design + Business

Carnegie Mellon University Integrated Innovation Institute Logo

Engineering Design, Innovation, and Entrepreneurship

edie hero image of students in classroom listening to a presentation

The Engineering Design, Innovation, and Entrepreneurship (EDIE) additional undergraduate major will provide students the know-how to pioneer products around technology and deliver product solutions to the people who need them.

Our world needs engineers who are leaders and change makers who push the boundaries in their education and carry their passion for technological innovation forward.

EDIE students will have expertise in technology and the ability to design, develop, and deliver economically viable solutions to the real-world challenges of today and tomorrow.

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What is EDIE?

Engineering Design

two students working on an engineering project

Enhance your existing technical skills by building upon your CMU undergraduate engineering experience.

Innovation

a student working with their project in hand

Learn how to generate innovative product and service solutions that solve problems and fulfill needs in today’s world.

Entrepreneurship

a student at an idea board filled with post its

Take your ideas further by engineering the “vehicle” to make things happen, to bring your product or service to your customers and users.

Are you a good fit for the EDIE additional major?
Do you see yourself as...

  • A maker and a problem solver — someone who is not afraid to get outside of their comfort zone?

  • Eager to impact society by developing technologies and products that improve human welfare and economic growth?

  • Passionate about product design and development?

  • Looking to build on your engineering training with leadership skills that can be applied to all industry sectors?

Student Testimonials from EDIE Declaration Day '24

image of professor peter boatwrightOur students have a strong desire to impact the world. That ambition together with the outstanding engineering training they get here make this new additional major an especially good fit."

Peter Boatwright, Co-Founder & Director, Integrated Innovation Institute

Course Highlight: Intro to EDIE

Professor Brandon Bodily is the instructor for the new Introduction to Engineering Design, Innovation, and Entrepreneurship course (49-101). This gateway course is the first experience that students will have with the program, introducting them to formal innovation and design methods. They will develop product and service solutions and explore ventures through a team-based project. The skills acquired in this course can be applied to the for-profit sector and also in the context of projects aimed at social good. For instance, students recently worked on a project that focused on improving the biking experience in Pittsburgh. Bodily says the broad scope of team-based assignment is ideal for first-year engineering students in any major because they can think about solutions through the lens of whichever engineering discipline they’re most interested in.

 
Learn More About the Course

image of student Leo Hoplamazian giving a testimonial


How does EDIE make you a different kind of engineer?

Coupling your technical engineering training with the design, innovation and entrepreneurship skills you’ll acquire in the EDIE program will give you a significant advantage in your career preparation and post-graduation marketability.

Complementing your core engineering training, the practical expertise you acquire from the EDIE program will equip you to be a more effective, well-rounded, and adaptable engineer in the real world.

You'll learn to think differently and more broadly, preparing you for many roles and responsibilities in the workforce. 

professor brandon bodily with three guest speakers

professor brandon bodily shares a lunch hour with his class and a guest speaker

 

Engineers who complete the EDIE additional major will become:

LEADERS

with skills relevant to any industry.


PROBLEM SOLVERS

who create real value for real people.


FUTURISTS

forward-thinking and eager to leave an impact on society.

Curriculum Details

The EDIE additional major isn't just for students who want to create a startup—it will help to prepare hands-on, get-it-done leaders who are in demand in all sectors of society and industry, for-profit and not-for-profit. Given the applied focus of our curriculum, courses will equip our students with mindsets, skills, and capabilities to identify and shape opportunities and develop economically sustainable solutions.

Students in the EDIE additional major must also satisfy the core requirements of their primary major typically following the standard schedule of courses each semester. EDIE core requirements are fulfilled in addition to the course requirements of their primary major, mainly using various elective units. The side-by-side curriculum charts for each primary major show how the requirements for the stand-alone majors and the primary major plus EDIE additional major compare.

Admitted engineering students that begin their degree in the fall semester of 2024 will be able to declare the EDIE additional major in March 2025. 

Required Courses:

49-101 Engineering Design, Innovation and Entrepreneurship Course

This course will introduce formal engineering innovation and design methods to form new opportunities, product/service solutions, and ventures within a team-based project, with particular emphasis on the translation and integration of technologies into products, services, and venture solutions. The skills learned in this course can be applied to the for-profit sector and also in the context of projects for social good. Effective communication of ideas will also be emphasized. This semester-long course will combine lecture and studio activities. One introductory course of this nature exists for each undergraduate engineering major, and taking this course is a requirement to enter the program.

49-305, Customer Discovery for Tech Innovation (4.5 units)

This course guides students through determining the need for research, planning and executing several iterations of stakeholder (e.g., end users, customers, ...) engagements with different UX research methods, analysis of data, analyzing impact of findings on product design in technology domains. Given that extant data often are not prevalent to aid early product innovation decisions, the course is focused primarily on qualitative data, although some time is spent to source quantitative data and leverage a mixed approach.

49-306, Engineering Design Methods & Tools (4.5 units)

This course will teach engineering design methods and tools from concept to realization. Topics include embodiment design, product architecture and platform design, decision making, design for production, cost analysis, quality and total quality management. The course will address systems design, physical embodiment, and interaction design.

49-405, Leading Engineering Innovation Teams (4.5 units)

Innovation teams are not like other teams because innovation is different; the problem objective may have been outlined, but the team’s workflow journey and output destination are full of unknowns and un-trieds. The innovation team must be led at each key step along the way with the goal of engineering an innovation that delivers market success. Based on research and practice, this course covers leadership principles that specifically apply to leaders of innovation, which can considerably improve the chances of a successful innovation team.

49-205 Tech Venture Marketing for Engineers (4.5 units)

Designed for engineers, this course will cover key strategic and tactical marketing concepts and methods: product adoption life cycle, customer segmentation, strategic market planning and tactical considerations, with special considerations for new high-tech engineering products and innovations. This course will equip technologists with a marketing perspective, equipping them to achieve market adoption and sales growth.

49-206 Tech Business Planning (4.5 units)

Tech Business Planning focuses on the design of a technology-based venture. Students will learn to craft a business plan: fleshing out a value proposition for key customer segments, specifying how that value is delivered and by whom, designing key activities of the business, identifying business relationships, working through the cost structure, and estimating revenue streams. Students will base their business planning on information provided to them in this course (technology context, customer data, regulatory constraints, etc.) The skills taught in this applied course are relevant to both startups and to new ventures within existing organizations.

49-406 Tech Venture Formation (4.5 units)

The course will cover key aspects for venture formation: intellectual property; deal structures, term sheets and contracts; venture financing and financial statements. Although presented in the context of technology startups, these frameworks and methodologies are useful for corporate new-business-development and new-market-entry as well.

70-102 Principles of Microeconomics (9 units)

The course is an introduction to microeconomic principles and how to think like an economist. Market and policy outcomes are largely a function of individual decisions. These questions typically take the form: how much and what combination of things should I buy? When do we want businesses to go bust? Should the government fund student tuition? It is my hope that you’ll also start to think about everyday questions from an economic lens: why were bicycles so hard to find this past summer? Is Uber surge pricing just a rip-off? Is illegal streaming bad for consumers? Throughout the semester, we will build a toolkit to allow us to understand how these decisions interact and explain market successes, market failures, and the role of government in the marketplace. Toward the end of the semester, we’ll change a few underlying assumptions and address a variety of questions related to strategic interaction. Some of the topics we will begin to introduce include credible threats, commitment problems, and the strategic use of information.


Select one of the Writing & Expression general education courses listed below:

70-340 Business Communications (9 units)

Business Communications develops and sharpens your written, oral, and interpersonal communication, introducing you to common forms of professional writing and speaking in specific business situations. The course explores crucial rhetorical issues that impact your ability to communicate and achieve your objectives as a business leader. 

70-345 Business Presentations (9 units)

In this course, students prepare, present, discuss, and critique different oral presentations currently practiced in business. Topics include developing your presence in a professional setting; projecting credibility, professionalism, and authority; and planning presentations to influence business audiences. Assignments and cases will cover informative and persuasive presentations, which will vary from term to term and may include talks such as product pitches, team-driven strategic plans, and state-of-the-company addresses.

70-350 Acting for Business (9 units)

Perception may or may not be Reality. But Perception is, in fact, what Influences people. This experiential communications course focuses on how you as a Leader can choose to more effectively express yourself and amp; influence others using practical, hands-on tools from Acting in professional, live Theatre. You will choose to effectively Influence your Listeners' perception of you through the use of: "Action"; Assertiveness, Confidence and amp; Expressiveness (ACE); the Visual, Aural and amp; Temporal Communication Tools; and the incorporation of The Seven Steps Of Effective Influence (or core competencies). 

Home Department Engineering Design Capstone Course(s) (12 units)

Please consult with your home engineering department to confirm the specific Engineering Design Capstone course(s) that apply to your primary engineering degree. 12 units will count towards your EDIE degree requirements.

49-420 EDIE Innovation Capstone (9 units)

In this course, students work in a team-based project, starting from an open-ended problem area and concluding with a refined product/service concept. Methods and skills from prior classes (e.g., innovation process and methods, customer discovery, engineering design) will be applied and practiced by the team. The skills learned in this course can be applied to the for-profit sector and also in the context of projects for social good.

49-421 EDIE Entrepreneurship Capstone (9 units)

In this course, students work in a team-based project, starting from a new product concept and concluding with a well-designed venture and a launch plan. Methods and skills from prior classes (e.g., customer discovery, engineering design, tech business planning) will be applied and practiced by the team.

iii Alumni Career Outcomes

The Integrated Innovation Institute at Carnegie Mellon University breaks down the silos that impede innovation. We believe that by uniting the disciplines of engineering, business and design we can create impactful product and service solutions that create real value for real people.

For over 30 years, we have imparted to students a tried-and-true methodology to innovating products and services. Students emerge from our programs with hard and soft skills that empower them to solve real-world problems, regardless of industry, technology or discipline.

EDIE is a brand new undergraduate program, so we don't have any alumni stories to feature just yet. However, the alumni spotlights below feature success stories from institute alums that attended our graduate programs.


Andrew Concilio (BSME '06, MIIPS '07)

Principal Technical Program Manager, Motional

Andrew, an undergraduate and graduate alumni from CMU, began his career at Raytheon as an engineer, where his work there blended undergraduate engineering training and mechanical skillset with the interdisciplinary skills in business and design he learned in the MIIPS program.

He credits his time at the Institute for his ability to develop complete product solutions and add value as an engineer in innovation in his career. Andrew now works at Uber Advanced Technologies Center.

image of sarika bajaj

Sarika Bajaj (MSECE ’19 & MSTV ’20)

Co-Founder & CEO, Refiberd, Inc.

Sarika, an engineering graduate from CMU, combined her technical training in engineering with innovation and entrepreneurship training she learned at the Institute to launch Refiberd. Bajaj first started experimenting with textiles and textile development as an undergraduate in CMU's IDeATe program.

"IDeATe was my first introduction into textiles and the technology behind the field. My original background was electrical engineering, but I quickly learned how much precision and engineering was involved in the fashion and textile world, so I became interested in how to meld the two disciplines.”


Himanshu Rasam (MIIPS '16)

Product Manager, Meta

Himanshu decided on the MIIPS program because he wanted to learn more about product design and collaborate with people of different backgrounds. In addition to gaining design skills and finding a diverse community, Rasam found that the MIIPS program was also an introduction to a new career opportunity.

Rasam's engineering background was enriched by courses in marketing and user experience design. Rasam pursued a Product Design and Innovation internship at Autodesk in Silicon Valley, an experience that would transform his professional goals and shape his career.

 

From the Blog

edie students with professor brandon bodily

First Year Students Apply Innovation Skills to Real World Problems

In the inaugural Introduction to Engineering Design, Innovation, and Entrepreneurship course, students learn to apply the innovation process to real-world problems.
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EDIE is designed for engineers who have a passion for innovation

New engineering major prepares students to design, develop, and deliver economically viable solutions to real-world challenges.
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